
Glyph
Glyph is a 2D platformer game where players control a character that can you letters to interact with the environment, solve puzzles, and defeat enemies.
A collection of game prototypes, web applications, and full-stack systems I've built.

Glyph is a 2D platformer game where players control a character that can you letters to interact with the environment, solve puzzles, and defeat enemies.

The Trinetra Studio landing page is built with Next.js and styled using Tailwind CSS to deliver a fast, responsive, and modern user experience.

A Unity isometric puzzle prototype where you drag a red dot to guide the character along winding paths, avoiding enemies and obstacles under a time and health limit.
A web-based application offering easy onboarding, member growth analytics, doctor evaluation tools, and an admin dashboard for full system management.

IdleArcade_Testing is an idle town management arcade game prototype where you gather resources, upgrade and expand your settlement, boost production, and fortify defenses against enemy attacks.

Parkour_Testing is a dynamic parkour game prototype with an advanced obstacle-detection system that automatically rotates your character and adapts actions—jumps, vaults, climbs, and ledge maneuvers—based on obstacle height.